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Developer Profile

jlsandell

Discovered public repositories for jlsandell in the GitHub catalog.

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jlsandell/antimicro

Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support

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jlsandell/Craft

A simple Minecraft clone written in C using modern OpenGL (shaders).

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jlsandell/onion

HTTP server library in C designed to be lightweight and easy to use.

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jlsandell/mk

MK offers plumbing to make it easier for WSAPI applications and frameworks to interoperate.

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jlsandell/wsapi

WSAPI is an API that abstracts the web server from Lua web applications.

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jlsandell/tween.lua

Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.

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jlsandell/Rocket-for-Lua

A Sqlite ORM modeler (implements Django's model paradigm in Lua) for all data related projects.

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jlsandell/libcity

A C++ library for procedural generation of cities and large urban environments.

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jlsandell/OgreCity

Demo app that presents capabilities of libcity library for procedural generation of cities implemented in Ogre 3D engine. For more detail see libcity here on github.

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jlsandell/wadlib

Tools for converting Doom maps to 3d meshes, the project aim to create a conversion tool to convert doom maps, textures, etc, to modern formats, to allow the rendering in modern APIs.

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jlsandell/netd

Networking package including http, ftp, smtp for D programming lanaguage

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jlsandell/Derelict3

A collection of dynamic D bindings to C libraries, useful for multimedia and game development.

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