Built something? We create video reels & spotlights for GitHub projects.Promote your project →
Home / Developers / jimmeny
Developer Profile

jimmeny

Discovered public repositories for jimmeny in the GitHub catalog.

↗

jimmeny/lua

The Lua programming language with CMake based build

↗

jimmeny/mUI

mUI is a 2D game GUI based on HGE, in C++, similiar to WinForm .NET.

↗

jimmeny/HGE-2D_Towerdefence

This is a game make by HGE,it is my truly first game to some degree,now i open source it to every body,to tell the truth,the code is not so good,if anybody have any advices,please contact with me!

↗

jimmeny/hge_skel

Skeleton of a side-scroller 2D game for Windows, that uses HGE. Use this to create your very own Super Mario Bros clone. All code is well commented and split into smaller pieces for easier comprehension. Best start for HGE newbies to learn something about game making.

↗

jimmeny/HGE-1

Homemade Game Engine, a project to explore simple engine design and game mechanics

↗

jimmeny/hge

HGE 1.8.1 configured with CMake (DirectX8 and DirectX9 version in the same source tree), with shaders support. Experimental Unicode support (unfinished) is in the 'unicode' branch, use at your risk.

FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.