jimmeny/linux
Linux kernel source tree
Discovered public repositories for jimmeny in the GitHub catalog.
Linux kernel source tree
grub4dos on github
Linux 0.11 版本源码
《Cocos2D权威指南》一书的随书源代码
C++ Primer源代码
Lua + libUV + jIT = pure awesomesauce
Lua Decompiler for Lua version 5.1
LUA to C++ Binding Library
Network support for the Lua language
Lua CJSON is a fast JSON encoding/parsing module for Lua
A random collection of core and utility level Lua libraries
Human-readable representation of Lua tables
Make a snapshot for lua state to detect memory leaks.
Lua code analysis, with plugins for HTML and SciTE
The Lua Cookbook
TextMate support for Lua
Lua integration with libev.
Emacs major mode for editing Lua
Asynchronous I/O for Lua
A Lua client library for the redis key value storage system.
Decoda Lua IDE and debugger
Lua Addons and Scripts
The Lua programming language with CMake based build
Public repository.
Public repository.
mUI is a 2D game GUI based on HGE, in C++, similiar to WinForm .NET.
2 D game using HGE [engine], written in C++
Simple 2D game using HGE
rewrite hge and achieve extension
using hge and lua
add scene to hge engine
A OpenGL port of HGE.
This is a game make by HGE,it is my truly first game to some degree,now i open source it to every body,to tell the truth,the code is not so good,if anybody have any advices,please contact with me!
Archive of Haaf's Game Engine.
Skeleton of a side-scroller 2D game for Windows, that uses HGE. Use this to create your very own Super Mario Bros clone. All code is well commented and split into smaller pieces for easier comprehension. Best start for HGE newbies to learn something about game making.
Homemade Game Engine, a project to explore simple engine design and game mechanics
HGE 1.8.1 configured with CMake (DirectX8 and DirectX9 version in the same source tree), with shaders support. Experimental Unicode support (unfinished) is in the 'unicode' branch, use at your risk.
Public repository.