jimbo00000/kinderegg
Package your shadertoys into demo productions.
Discovered public repositories for jimbo00000 in the GitHub catalog.
Package your shadertoys into demo productions.
D3 graph of Meetup attendance
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
A basic OpenGL app for the Oculus VR SDK.
Why do these point clouds look so flat?
VR Game Jam
Step into the worlds of Shadertoy with an Oculus Rift.
Multi-monitor cross-platform OpenGL app skeleton for Oculus Rift using the Glfw3 framework
The Oculus app tutorial from https://developer.oculusvr.com/wiki/index.php?title=Minimal_Oculus_Application adapted to CMake for portability.
Omnidirectional Stereoscopic Panorama Viewer for Oculus Rift
Windows/Linux GL app skeleton in Glut, Glfw, SDL or Pez.