jceipek/swarm
A game prototype about swarming
Discovered public repositories for jceipek in the GitHub catalog.
A game prototype about swarming
A top-down tactical asymmetric co-op arcade space shooter
A multiplayer top-down space game.
A 2d drawing program inspired by Bret Victor. Ultimate objective: temporal computational geometry for prototyping.
Directories and unit tests for exercises in Software Design at Olin College.
Olin Radical Gameplay Initiative
Modified version of Pro Git
A prototype for a game about networks
Public repository.
A sleep tracking system in RoR
Javascript Artificial Intelligence Experiments
Weeping-angels inspired game prototype.
Sudoku Solver (project to become familiar with Haskell)
Reusable Artificial Intelligence Experiments
Public repository.
Open Sound Control server for Leap Motion integration with Blender/Unity.
A gesture-driven Kinect game powered by pyshiva.
A CPU in behavioral verilog
Very easy 2d drawing library for python.
A reduced-instruction ALU for a 32-bit MIPS CPU in Verilog.
MBTA transit prototype powered by Meteor
Public repository.
A simple game of life simulation with a robot looking for food
MBTA Transit Redefined
Fixes for OSXBoilerplate
Public repository.
Some useful widgets
Testing out Erlang
Playing with MBTA Data. The Quantitative Display of Visual Information?
Personal Website (In Progress)
A calculation experiment inspired by Bret Victor
Marauder's Map @ Olin Native Client for OS X
Coding tutorials I've written at Olin.
A game created in 48 hours based on the theme: "Tiny World"
A puzzle platformer in which you move between two parallel worlds.
Addons for Blender (blender.org) that help make game development in Unity easier
Experimenting with robots integrated with Blender.
A minimal flask uploader for arbitrary files.
A platformer puzzle game in which you can move between branes of existence.
An attempt to make a cross-platform C++ game engine/editor with Python scripting for logic.
A book about game design, based on work by the 2012 Olin/Montclair Game Design Class
Public repository.
A framework for building exercises to work with Khan Academy.
Arduino and PIC code for light-drawing swarm robots (for Principles of Engineering Class)
Implementing some of Karl Sims' work with virtual creatures in Python
A networked computer game architecture based on the concept of untrusted clients.
A bio-feedback obstacle avoidance game in Python and the Arduino Programming Language
Python RTS with networking and the ability to conquer planets owned by other players.
MATLAB simulation of dirty particles passing through an electrostatic precipitator. Objective is to discover the effect of manipulating geometry of oppositely charged wires and to provide readable code for people who want to understand MATLAB's OOP system.