jasonzhangxx/Sparrow-Framework
The Open Source Game Engine for iOS
Discovered public repositories for jasonzhangxx in the GitHub catalog.
The Open Source Game Engine for iOS
使用 Express + MongoDB 搭建多人博客
Node Club 是用 Node.js 和 MongoDB 开发的新型社区软件,界面优雅,功能丰富,小巧迅速, 已在Node.js 中文技术社区 CNode 得到应用,但你完全可以用它搭建自己的社区。
Balloons.IO is a web multi-room chat server and client ready to use. It’s built with the help of node.JS, Express, Socket.IO and Redis. Balloons uses PassportJS for authentication with Twitter and Facebook
simple rich text display for iOS using html-like markups
Xcode plug-in that provides autocomplete for imageNamed: calls
An open source iOS framework for GPU-based image and video processing
Asynchronous socket networking library for Mac and iOS
ARC ready Networking Framework with built in authentication and HTTP 1.1 caching standards support for iOS 5+ devices
Easy to use CFNetwork wrapper for HTTP requests, Objective-C, Mac OS X and iPhone
Mac and iOS Audio development, minus the headache. ObjectAL is the easy Objective-C interface to OpenAL, AVAudioPlayer, and audio session management.
Log4Cocoa is a Log4j port for iOS and Mac OS X
This repository contains the code and example projects for loading files generated by SpriteHelper and LevelHelper in Cocos2d.
3rd party extensions for cocos2d-iphone
zip archive processing for Cocoa - iPhone and OS X
Objective-c code Apple style documentation set generator.