jasonlevine/J2Xsystem
system for projection-mapping generative visuals on butoh dancers having a Mayan experience.
Discovered public repositories for jasonlevine in the GitHub catalog.
system for projection-mapping generative visuals on butoh dancers having a Mayan experience.
Public repository.
Unlocking the GPU Power on openFrameworks with this add-on for that make easy to use GLSL Shaders
Collection of assorted demos and examples for openFrameworks that don't fit anywhere else.
Public repository.
Procedural Noise Shader Routines compatible with WebGL
Research on using Kinect V2 on OSX in openFrameworks
Public repository.
bmm bmm BAWAWAWAWAH
the name says it all
A wrapper for aubio/FFTW audio feature library, with FFT, spectral features, and a dynamic array of timestamped onsets
Public repository.
audio reactive sunset
an environment for speeding up my creative process
transform a openNI use pointcloud into a texturable mesh
an app to do statistical analysis on music performance
Public repository.
Public repository.
my work produce during the SfPC GLSL study group sessions
code for algorithmic animation, a course taught at parsons school of design, MFADT
Leap Motion Hackday
particles experiments with prerecorded .oni files
first experiment in audio reactive generative graphics from .oni files
My solo performance where my beatboxing generates abstract graphics which are projection mapped onto and around my body
An OF app that maps the pixels under an OF window to the LEDS of Tangible Interaction's Halo Wall
using interactive genetic algorithms to evolve rhythmic loops, sample, and synth parameters.
Public repository.
Public repository.
uploaded glitched images to demonstrate possible bug in OF0072
An openFrameworks addon which makes it easy to work with Audio Units on OSX & iOS