isakujin/jbt
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games.
Discovered public repositories for isakujin in the GitHub catalog.
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Sprite Kit helper classes and functions. From the book iOS Games by Tutorials.
swift implementation of flappy bird. More at fullstackedu.com
Source repo for the book
My contributions and utilities for the awesome libgdx game development framework.
Flash based palette generation app for quickly producing high quality palette files.
The plane that couldn't fly good
Jack Benoit: a 2D procedural platformer game made with libGDX (Desktop/Android)
Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X
RUBE scene loader for libGdx
A collection of third party bindings for RoboVM iOS
An isometric game engine for games with a world made of blocks (like Minecraft). For RPGs, action, strategy, puzzle or adventure games.
A Java entity system inspired by Ash & Artemis.
Unofficial OpenJDK installers for Windows, Linux and Mac OS X
Java bytecode ahead-of-time compiler and runtime library based on Android targeting iOS, Mac OS X and Linux
Desktop/Android/HTML5/iOS Java game development framework
A little utility to bundle Java jars with a JRE, making them executable natively.
2D skeletal animation runtimes for Spine.