ikskuh/Lylios
A small pathtracer, nothing special really
Discovered public repositories for ikskuh in the GitHub catalog.
A small pathtracer, nothing special really
Numeric libraries for the Lua programming language
Write your own classes with an easy to use modeling language and convert your code to C++. The generated source is prepared for the use with Qt and an example file explains how to use the script.
C# goes scripting! A C# console compile-and-execute tool. Compiles one or more files into a in-memory assembly and runs it immediately.
A .NET wrapper for the Acknex Engine.
ShaderCore is a shader library for OpenTK and OpenGL 4.0 or larger. It provides single shader files that have conditional compilation, include files, default shader and a shader class system. This provides flexible shader code with much lesser redundtant code to be written.
Swing Presentation Framework. Attempt to clone the .NET WPF behaviour for Java Swing.
C# Interface to the I2P SAM protocol.
An RPGMaker styled multiplayer game focused on, well, nothing special.
Project and library package manager. Similar to linux package managers but for libraries and project templates.
ShadeQ Level Editor for Lite-C
An open source OpenCL wrapper written in C#. Usable with all .NET versions since 2.0.
A C# game engine based on OpenGL and OpenTK.
Simple uniform grid voxel renderer with OpenCL, written in C#.
Scripting Library and Game Templates for Gamestudio A8
Some simple N-Body-Simulation with OpenCL