hach-que/LogicControl
A light-weight scripting language for specifying logic in external files
Discovered public repositories for hach-que in the GitHub catalog.
A light-weight scripting language for specifying logic in external files
Experimental
Source code for GGJ 14 entry "Perspective"
Castle.Core fork with support for Xamarin
the ninja of .net dependency injectors
Software resource allocator in C#
Examples for Protogame 2
The DCPU-16 toolchain website.
Distributed Extensions for .NET
Ogmo Editor with additional plugins for Protogame.
Django app for managing and automating deployments of websites
C# to JVM compiler
Manages .NET web application assets (scripts, css and templates)
A C# Conduit client for Phabricator.
GitExtensions is a shell extension, a Visual Studio 2008 plugin and a standalone Git repository tool.
The XNA content service; based off the XNA content compiler.
An early release of Facebook's development tools.
Developer notifications and dashboard (Google Chrome extension)
An open source flow graph control for Windows.Forms.
#GGJ13!
This repository is only available for archival purposes.
Generates configuration files in /etc based on YAML data and XSLT transformations.
voxeliq is an open source block-based game engine implementation developed with C#
A system for generating a secure Nginx infrastructure, where each site is isolated from the rest.
Comprehensive .NET SDK for reading and writing Minecraft worlds and data
A graphical NBT editor for all Minecraft NBT data sources
Python bindings for iptables
Pivot.Update - A C# library to automatically update your games.
Public repository.
A custom kernel for x86 based on tutorial from http://www.osdever.net/bkerndev/Docs/intro.htm
Open source game engine for lush 2D
P2P dns resolution service based on a DHT and ECC