gwenp/game-engine
A game engine, made with a component system. The goal is to reach the feel of Unity while making games.
Discovered public repositories for gwenp in the GitHub catalog.
A game engine, made with a component system. The goal is to reach the feel of Unity while making games.
A simple vala app that (will) look for modifications in project hierarchy and modify its structure in consequence.
Some toying with gtk and webkit in vala. It's mostly about creating gui parts in html and js (for graphs, and so on...)
A simple vala (with Gtk+folks) project, built with autotools+libtool, for bootstrapping projects. still a bit messy, but it works decently.
repo for testing purposes
Student project
A quick experiment about using libdl in vala, for making a Vala/C/C++ plugin system
Public repository.
Personnal configuration for suckless tools suite
Student project
An utility class to draw arrows with cairo
c++ model-based code generator
A simple output class that allows to divide "couts" in different categories, and then displays only some (based on a JSON config file)
An experiment about c++ plugins
Public repository.
A short research about how to manage binary plugins in c++
Public repository.
A uni project which aims to create a compiler to convert a Latex table to html
Some training with python and gtksourceview. Nothing that really worth to have a look on.
Just a simple command line tool to build, compile and execute project. It was supposed to be a full project managed, but i stopped the development because I didn't really need more. Ugly code, Nothing fancy, it just works, and it's handy to me.