grnt426/Chaos
Messing around with concepts of Chaos Theory.
Discovered public repositories for grnt426 in the GitHub catalog.
Messing around with concepts of Chaos Theory.
For this project you will develop a simple editor for HTML files.
Second Project for the AI Class.
Public repository.
An implementation of a polyfill algorithm for Computer Graphics I.
Fun with LWJGL, graphics programming, and project deployment.
My résumé, enough said.
An implementation of QuadTrees.
A lazy list evaluator. Operations can be applied to the entire list in O(1) time, but with reads requiring O(n), where n is the number of operations applied to the list.
Another Game developed in 24 Hours for the CSH Game Jam!
This was our team's submission for the Systems Programming II class.
A Game for CSH's GameJam, where the goal is to create a game in under 24hrs.
A Compiler for a theoretical instruction set called Hartz for my Minecraft CPU.
This is our Souftware Engineering 361 project. A team of 5 people, including myself, all worked on developing this software and the supporting documents. Note: This project was too large to finish in the given time. Also, all revision history is missing until I properly convert our mercurial repo to git.
A command shell tool with capabilities to emulate a FAT filesystem
Public repository.
Uses a Genetic Algorithm to determine the optimal day-to-day procedures of a simulated business that must purchase, process, and sell finished goods.