github11/openexr-orig
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications.
Discovered public repositories for github11 in the GitHub catalog.
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications.
Small code to write OpenEXR images
Unofficial Debian package of OTF for pTeX
Ptex shaders for 3ds Max and Mental Ray
Public repository.
Repository dedicated to the Houdini Toolbox
Houdini asset library.
A Python binding for Houdini.
Public repository.
Various plugins, scripts, and experiments with Houdini and the HDK.
Houdini Ocean Toolkit
A tool for submitting command-line reders for renderman
Collection of code and other stuff that I've come up with while playing with 3D rendering
random renderman stuff
RenderMan SL snippets (mostly headers) for various tasks.
A tool set for renderman shading language developers
Modified build of the Shrimp Renderman Shader Builder
A Node Editor to create Renderman Shading Language Shader
PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders
Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.
RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.
This repo is for demonstration purposes only. Comments and issues may or may not be responded to.
test 1 git
hello-world
cgshadetest