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Developer Profile

ggcrunchy

Discovered public repositories for ggcrunchy in the GitHub catalog.

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ggcrunchy/image_fx

Various modules (mostly front end interfaces) for different image effects.

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ggcrunchy/s3_utils

Assorted utility modules built originally for a small tile-based game.

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ggcrunchy/image_ops

Submodule with some support for operating on images, in particular individual pixel values.

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ggcrunchy/signal_ops

Submodule implementing various operations on discrete signals, e.g. convolution.

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ggcrunchy/dft_ops

Submodule containing various discrete Fourier transforms (with a focus on 1D and 2D FFT's).

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ggcrunchy/projectanarchy

Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.

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ggcrunchy/lua.js

An ECMAscript framework to compile and run Lua code, allowing Lua to run in a browser or in Flash

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ggcrunchy/Hackathon

"Old Man and the Sea"-inspired project done for Corona SDK hackathon. Code is obviously not great, and got snagged on input and physics especially; I may revisit it some time.

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ggcrunchy/Old-Love2D-Demo

Somewhat outdated (uses 0.5.0, I believe) Löve2D demo, built on some older versions of in-house TacoShell libraries.

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ggcrunchy/ufo

Portable distribution of LuaJIT with precompiled binaries, libraries and FFI bindings

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