gered/gwen-dotnet
Fork of gwen-dotnet (a .NET port of GWEN) which allows building as a PCL.
Discovered public repositories for gered in the GitHub catalog.
Fork of gwen-dotnet (a .NET port of GWEN) which allows building as a PCL.
C# port of my C++ gamedev framework stuff.
C# Portable Class Library OpenGL bindings with backends to various platform implementations.
A fork of the original TrueTypeSharp by Illusory Studios LLC. Contains small changes to allow building as a Portable Class Library.
Public repository.
Public repository.
A custom blog engine for my personal web site. http://www.blarg.ca/
Public repository.
Public repository.
Public repository.
Simple script to extract the contents of a UnityPackage into a readable file/folder structure.
Current version of my base framework sources, assets and build scripts which I use in various game projects.
A script to automatically generate the "files" section of a Marmalade MKB file based on one or more source directories that may or may not contain a complex tree of subdirectories which the source files are organized into.
Based on the original AppleWirelessKeyboard helper utility (http://uxsoft.cz/projects/applewirelesskeyboard/), this includes some small changes that allow it to be better used with an Apple wired keyboard.
CLI conversion tool which simply converts MD2 models to my own custom .mesh format
CLI conversion tool using Assimp to parse input files and spits out my own custom .mesh format
Model format converter to my own custom .MESH format