fragcastle/unity-code-snippets
Visual Studio code snippets for Unity3D.
Discovered public repositories for fragcastle in the GitHub catalog.
Visual Studio code snippets for Unity3D.
C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)
A customizable, kegerator-powered life embetterment robot.
Public repository.
Which game engine should I use?
our very own game engine and editor.
Call all Node.js modules directly from DOM and enable a new way of writing applications with all Web technologies.
MonoGame port of the Mercury Particle Engine
An infinite run game demo in ImpactJS
An easy-to-implement, customizable virtual game controller for HTML5 games
Plugin for ImpactJS to easily enable 'tinting' images using any color
Impact Bootstrap is a simple collection of classes which can help you create HTML5 games faster.
Public repository.
Gamepad access in browsers via Gamepad API - Forked to add Linux support and converted to a ImpactJS plugin.
a plugin for impacts that handles cutscenes
Canvas-Native Fonts Plugin for ImpactJS
An example of using ImpactJS with CocoonJS.
hqx Pixel Art Scaling Algorithm in JavaScript
Local Storage plugin for ImpactJS
Dynamic Shadow Casting for ImpactJS
a time slowing plugin for impactjs
Easy GUI for ImpactJS
Program entities with simple instructions to make enemies/bosses like Megaman
A compiler for a dynamic CLR language called Buba
XNA Implementation for Mono based platforms
the fragcastle website!
Fend off those whippersnappers!