fluffyfreak/PioneerMods
A collection of my mods for Pioneer Space Sim - each branch is a separate mod (ideally)
Discovered public repositories for fluffyfreak in the GitHub catalog.
A collection of my mods for Pioneer Space Sim - each branch is a separate mod (ideally)
OpenGL 3 and OpenGL 4 with GLSL
Fork of stuntcarremake from sourceforge
OpenGL Tessendorf water using projected grid.
Oculus SDK with my modificitions
Godot Game Engine
Source for the Steamworks VR API
exactly what it says on the tin
Reimplementation of "fr-059: momentum" particle system
An earth-like planet generator
Public repository.
Multi-monitor cross-platform OpenGL app skeleton for Oculus Rift using the Glfw3 framework
Optimized GPU noise functions and utilities
Shamus Young's procedural city project
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
Marmalade SDK Extension for USB GamePad/Joystick support. Done via Extensions Development Kit (EDK).
VDrift windows build dependencies
VDrift source code
Minimig for the DE1 board
A system-on-chip project based around Tobias Gubener's TG68k softcore processor
Cross-platform rendering library.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
GWEN - GUI Without Extravagant Nonsense
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Mongoose web server
Farbrausch demo tools 2001-2011
A modern Quake level editor.
A generic tile map editor
Decoda Lua IDE and debugger
Source code for the WebGL demo Never Seen The Sky
Procedural planet generator
Asset sources for Pioneer
Strumpy Shader Editor
Simple winforms control to create and edit directional graphs
A PSP emulator for Android, Windows, Mac, Linux and Blackberry 10, written in C++. Want to contribute? Join us in #ppsspp on EFnet (IRC) or just send pull requests / issues.
An environment where I could work on GPU terrain generation for Pioneer Space Sim, without the overhead of Pioneer Space Sim!
Cryptose is a cryptogram game for iOS and Android with three gritty occupations to choose from. Made with Marmelade SDK.
Box2D for Marmalade
Third-party packages required to build Pioneer
An Example implementation of Open Source Graphics Accelerator, (A fixed point, fixed function pipeline GPU)
OpenGL 4.x Terrain
Open-source reimplementation of the original X-Com
A tiny DDS loading library
Flurry For Marmalade
desktop customization tool for Windows
3D Shoot'em Up written with OpenGL ES 1.1/2.0 running on iOS, Android, Windows and MacOS X.
This is an interpreter for Another World (Out of this world)
Settlers 1 (Serf city) clone.
space simulation adventure game