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filippsen

Discovered public repositories for filippsen in the GitHub catalog.

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filippsen/sixteen

(2012) 16 games in 16KB using Unity (web) engine (no streaming, self-contained data)

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filippsen/spieluhr-demo

(2011) Endless psychedelic demo. Theme: "What can you do with 100KB (self-contained, no streaming) and Unity (web) engine?"

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