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fadookie

Discovered public repositories for fadookie in the GitHub catalog.

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fadookie/hal9000

Successor to the speech-to-text/text-to-speech chatbot my Dad made in 2001 called "Hal 9000". It doesn't actually sound like Hal 9000. Coded in an hour or so against Google Chrome APIs that apparently no longer work.

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fadookie/CPDebugLayer

A CCLayer subclass that draws Chipmunk debug information such as shapes, constraints, collision points and bounding boxes. For use with Cocos2d 2.0 and OpenGL ES 2.0.

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fadookie/Triggerboy

Modification of Arduinoboy for triggering hardware visuals based off of LSDJ clock sync, MIDI out, and audio spectrum analysis. WORK IN PROGRESS!

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fadookie/gme_p5

Processing wrapper for Game_Music_Emu (http://www.slack.net/~ant/libs/audio.html, http://blargg.parodius.com/gme_java/). In very early stages, just something I threw together. No documentation yet, but there is an example sketch.

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fadookie/Shatter

A software toy made I made with Eli Brody at the Noisebridge game jam during GDC 2012. The theme was "Shatter" and an unrecognizable blob. It's a Voronoi diagram which you can shatter using your mouse or keyboard mashing. Download for mac/win/lin in the downloads section.

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fadookie/fisica

My maintenance fork of the fisica library for Processing by Ricard Marxer.

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fadookie/Sumogons

SumoGONS, a game I'm developing for Pirate Kart V (GDC Pirate Kart)

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fadookie/clojurecraft

This is not even close to ready yet. Not even for pull requests. Consider it a backup of my personal laptop.

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fadookie/fabolpp

FABOL++, an interpreter for the Fortan-Assemby-Basic Oriented Language written in C++.

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