erlangsir/cocos2dx-swf
cocos2d-x cocos2dx flash SWF ;this project show you how to use cocos2d-x to play flash files(.swf file) directly with the CCSWF-2dx library
Discovered public repositories for erlangsir in the GitHub catalog.
cocos2d-x cocos2dx flash SWF ;this project show you how to use cocos2d-x to play flash files(.swf file) directly with the CCSWF-2dx library
[haxelib] Haxe externs for the Starling Stage3D library
Exports Flash .FLAs to GPU-friendly formats
Erlang/OTP
REBOL language development source
Some platonic solids in 3D
Starling Framework i18n for Chinese
Gesture recognition framework for Adobe AIR Mobile App based on Starling
The GPU powered 2D Flash API
A library to parse and evalate math expression with functions and variables.
swf library for dumping abc and hacking abc
User interface components for Starling Framework
Hungry Hero is an open source Flash game built on Starling Framework.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Flash ActionScript3 Game Engine
Morn UI,MornBuilder
Tool for converting DDS files into ATF files suitable for use with the Flash Stage3D API