ensq/simics_opengl_preprint
Accelerating Graphics in the Simics Full-system Simulator
Discovered public repositories for ensq in the GitHub catalog.
Accelerating Graphics in the Simics Full-system Simulator
Stranded in the alien Land of Lisp.
Short paper on the subject of foveation in real-time ray tracing.
OpenGL ES 2.0 benchmarks for X11 Linux and Android platforms. Licensed under the GNU General Public License.
Eye Tracking MWE using the Tobii EyeX SDK with the EyeX controller devkit.
'Accelerating GPU Workload Simulation using Microsoft WARP'; a study into the performance of WARP (Windows Advanced Rasterization Platform) - a high-speed software rasterizer introduced by Microsoft in the Direct3D 11 runtime.
Public repository.
Blekinge Institute of Technology (Blekinge Tekniska Högskola) LaTeX Beamer presentation style. Licensed under the BSD Clause-3 license.
Xorg keyboard configurations for xmodmap.
Eric's Emacs.
Blekinge Institute of Technology (Blekinge Tekniska Högskola) alternative LaTeX dissertation style. Derived from the ILLC Dissertation Style by Marco Vervoort (used with permission). Licensed under the BSD Clause-3 license.
Chaotic playing card game.
Blekinge Institute of Technology (Blekinge Tekniska Högskola) LaTeX dissertation style derived from the ILLC Dissertation Style by Marco Vervoort (used with permission). Licensed under the BSD Clause-3 license.
Heartaches by the Cycle
DV2524 Vt14 Lp34 Examensarbete i datavetenskap för civilingenjör - Master's thesis in Computer Science at Blekinge Institute of Technology in collaboration with Intel Corporation. Tentative title: Paravirtualizing OpenGL ES in Simics; Author: Eric Nilsson; University advisor: Prof. Håkan Grahn, Research Dean of Faculty.
Real-time DirectX 11 foveated raytracer using Tobii eye tracking technologies to reduce the number of cast rays and thus traversed scene geometry
Source code and data behind the 2014 paper 'Accelerating GPU Workload Simulation using Microsoft WARP'; a study into the performance of WARP (Windows Advanced Rasterization Platform) - a high-speed software rasterizer introduced by Microsoft in the Direct3D 11 runtime.
DV1457 Ht13 Lp1 Programming in UNIX
Simple tar archiver.
Public repository.
3D horror Pacman in DirectX 11 and OpenGL 3.3.