edbartley/HorseRanch
This is a game made by my 8 year old daughter using Construct 2.
Discovered public repositories for edbartley in the GitHub catalog.
This is a game made by my 8 year old daughter using Construct 2.
This is a stupid simple tool that extracts the 16bit grayscale heightmap from Torque Game Engine .ter files.
This repo presents a reproducible case showing that Android layout is allowed to rotate after calling FlurryAgent.getAd(...)
A super simple Unity 2D framework
This a version of Bomba Fiesta made with Unity3D and Futile.
This is a game I made in 12 hours using libGDX and Cocos2d-x.
This snippet shows how to create a texture source from a downloaded or procedurally created Android::Bitmap.