dritchie/manifold
Experiments with using locally-linear embedding to find approximate sub-manifolds of probability distributions
Discovered public repositories for dritchie in the GitHub catalog.
Experiments with using locally-linear embedding to find approximate sub-manifolds of probability distributions
Sublime Text 2 package for Terra syntax highlighting (minor edit of Lua package)
Hamiltonian Monte Carlo for graphics applications
The Smooth Implicit Renderer
Turning Terra into a probabilistic programming language
Reverse-mode automatic differentiation for Terra through operator overloading. Heavily influenced by the design of [Stan](http://mc-stan.org/)
Generally applicable Terra utilities.
Various code for comparing timings of different probabilistic programming implementations.
Turning Javascript into a probabilistic programming language
Turning lua into a probabilistic programming language.
Turning Python into a probabilistic programming language
Generating structures that respect functional constraints by coupling probabilistic inference with simulation (whew, that's a mouthful!)
Rudimentary framework for getting graphics applications up and running. One level of abstraction up from OpenGL.
Probabilistic modeling of colors/materials in interior scenes