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Developer Profile

doomtech

Discovered public repositories for doomtech in the GitHub catalog.

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doomtech/acc

ACC is an ACS script compiler for use with ZDoom and Hexen.

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doomtech/slade

SLADE is a modern, open-source Doom map editor (and, since version 3, also a WAD editor) for Windows and Linux created and maintained by Simon Judd (with code contributions by Gez to version 3).

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doomtech/winmbf

WinMBF is a Doom source port project by Team Eternity. It is a direct port of the MBF port by Lee Killough to operating systems that support the SDL library. It removes the original low-level system code and replaces it with a modification of the code used by the Eternity Engine.

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doomtech/eternity

This is a `git svn` mirror of the now dead Eternity SVN repository. For more active development, please see team-eternity/eternity.

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doomtech/gzdoom

This is a `git svn` mirror of the now dead GZDoom SVN repository. For more active development, please see coelckers/gzdoom.

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doomtech/zdoom

This is a `git svn` mirror of the now dead ZDoom SVN repository. If you are looking for active development, please see rheit/zdoom.

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doomtech/zdoom-old

A repository of old versions of ZDoom assembled from available source releases.

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