dionjwa/flambe-nodejs
The Flambe game engine running on headless server or rendering to PNGs.
Discovered public repositories for dionjwa in the GitHub catalog.
The Flambe game engine running on headless server or rendering to PNGs.
Haxe/AS3 Physics Engine
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JavaScript and Neko.
Game asset and code file monitor and server.
A collection of utilities for working with haxe macros.
Some of the Haxe std library for Node.js
Asset and data server and auto reloader.
Small Open Office ODS parsing and data extraction library
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
JSON (Javascript Object Notation - http://www.json.org) encoding / decoding module for Lua, and very basic JSON RPC module (requiring socket 2.0) I've merged changes in the network into this branch.
Exports Flash's XFL to GPU-friendly formats
polygonal haXe library
Rapidly cook up games for Flash and HTML5.
Spaceport.io externs and tools for HaXe.
Apple Time Machine-like backups for *nix systems that also works over ssh connections.
A collection of Haxe utilities and tools.
MongoDB Haxe object store for Node.js
Redis Node.js externs and object store to add, index, and retrieve Haxe objects.
Additional asynchronous remoting tools for haxe.
HaXe/JS HTML5 typedef signatures
Deploy and update Node.js apps without breaking connections.
Node.js type sigs for haXe
A collection of Node.js module externs for HaXe.
This repo is now obsolete, the plugin has migrated to the official jEdit repository: ssh://dionjwa@jedit.git.sourceforge.net/gitroot/jedit/Completion
The Pushbutton Engine ported to Haxe
HaXe parser and code-completion plugin for jEdit.