dcbishop/rust-soundex
A simple Soundex implementation.
Discovered public repositories for dcbishop in the GitHub catalog.
A simple Soundex implementation.
Window manager (currently doesn't do much other than talk to Xorg).
A OOP C++ OpenGL wrapping library.
An OpenGL 3/4 core profile experimenting framework.
A test program for using LLVM compiled C++ code instead of an embedded scripting language.
Some random experimental game runtime and networking RPC code.
A simple XMPP server written in C++.
A basic game engine. C++/OpenGL. Lua virtual machine (with luabind). BulletX physics. QT based editor.
A simple threaded UDP broadcast chat program with a ncurses interface. Done for a uni assignment.
A simple webserver written in C/socksts for a uni assignment, has multiple branches with different threading methods (unthreaded, fork, pthread, select). Sample code only, no security.
A simple COLLADA model loader with a basic viewer written in C and OpenGL for a uni project. I have since written a C++ version that is much less of a pain to work with. Known bugs (rotations aren't always correct). Some weird experimental code.
A simple python script to pull your TPG data usage from the website.
A simple program that renders a html page using webkit on your desktop with background transparency. Eventual goal is to bundle it with a simple embedded websockets server, expose some system stats and make a HTML5 Samurize-like desktop widget/monitoring.
A simple C++ COLLADA parser and OpenGL viewer, DevIL texture loading with a test QT interface.