davidpaulk/MidnightMountains
Our player is a light source that can navigate through a 3D dark mountain range. As the player approaches the walls of the mountain, the surface along the mountainside becomes more illuminated. Additional project directions that we may consider (if time permits) include speeding up the player when the player passes through certain objects/"power-ups," adding several light sources (direct sunlight and ambient moonlight) that change position to form a short "day-night" cycle, and adding a body of water near ground-level.