darkcl/GBA4iOS
The number one Game Boy Advance emulator for iOS is back, and has been rewritten from the ground up for iOS 7. And as always: no jailbreak required.
Discovered public repositories for darkcl in the GitHub catalog.
The number one Game Boy Advance emulator for iOS is back, and has been rewritten from the ground up for iOS 7. And as always: no jailbreak required.
An implementation of Dijkstra algorithm in Objective C
Objective-C implementation of a Graph, along with Dijkstra's algorithm for shortest path finding
A Cocoa / Objective-C wrapper around SQLite
Super-fast, lightweight, easy to use XML parser for the Mac & iOS
This sample demonstrates how to use the new view controller containment APIs in iOS 5 to create your own UIViewController containers. This is the code I demonstrated in my talk "iOS 5 UIViewController containment" at iPhoneDevCon 2011. Slides for this talk are online at http://speakerdeck.com/u/peterfriese/p/ios-5-uiviewcontroller-containment
Match-3 RPG style iOS game engine
Public repository.
CCBlade - Fruit Ninja Blade effect implementation in cocos2d.
A platformer using cocos2d for iOS
BrickCross - Cross-platform mini game with multi-player function (photon cloud, cocos2dx)
A New Animation Solution based on SWF for Cocos2d Game Engine
Code for the tutorial at http://codebygeorgeguy.wordpress.com/
An Android library that allows you to easily create applications with slide-in menus. You may use it in your Android apps provided that you cite this project and include the license in your app. Thanks!
Public repository.
Library for implementing the action bar design pattern using the native action bar on Android 4.0+ and a custom implementation on pre-4.0 through a single API and theme.
extension system for three.js