dagit/homebrew-haskell
Haskell formulae for the Homebrew package manager
Discovered public repositories for dagit in the GitHub catalog.
Haskell formulae for the Homebrew package manager
Template for quickly and easily combining happy and alex
The Happy parser generator for Haskell
Data.List.nub is O(n²). This one is O(n log n) by requiring an Ord instance.
Physics engine in Haskell
Micro benchmarks for matrix and vector computations.
Low-level Haskell bindings to GLFW
Public repository.
My public attempts at the one game a month challenge
Public repository.
my github pages
A friendly IRC bot and apprentice coder, written in Haskell.
Agda is a dependently typed programming language. This is a clone of the Agda darcs repo that can be found at http://code.haskell.org/Agda.
Official upstream development repository for Cabal and cabal-install
A Dependently Typed Functional Programming Language
A wrapper program around cabal and cabal-install that maintains sandboxed build environments.
Haskell library for low-dimensional linear algebra, especially graphics and physics numeric calculations
Public repository.
Language Savant
Haskell parser and manipulation functions for Fortran code
My configuration files like ~/.zshrc, ~/.vimrc, etc.
Pure Haskell Emulator for the 6502 CPU
Haskell modules for generating SpreadsheetML (Excel files)
Extensions to CAS to enable Account Linking Service
Mirror of ghc-tarballs repository. DO NOT SUBMIT PULL REQUESTS HERE
Haskell library to load & save pictures
Haskell-based ray tracer
Haskell high-level wrapper for OpenCL
OpenCL raw wrapper for Haskell
My branch of the Cyclone programming language
GHC's Core name mangling (Z-Encoding)
Public repository.
Haskell bindings to GLU
Haskell bindings to GLUT
Haskell bindings to OpenGL (direct C bindings)
Haskell bindings to OpenGL
The GHC repository
Convenience functions for FFI work in Haskell
My personal branch of the freetype2 source code
Public repository.
A small utility to give named ids to paragraph tags in html files
Create nice stream graphs from a set of data points.
Some code I once wrote to generate 2d maps for a roguelike. All in C++.
OpenGL NeHe tutorials converted to Haskell
Elisp compiler
boab, obstensibly a b-tree, is a Haskell B+ tree implementation.
Translator from GHC Core to Isabelle/HOLCF
Extract labeled snippets of code and puts them in separate files.