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cwmaguire

Discovered public repositories for cwmaguire in the GitHub catalog.

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cwmaguire/flocking

Trying out ideas from "Artificial Intelligence for Games" ... but mostly just playing around for fun

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cwmaguire/zombunity-mud

Zombunity MUD: A distributed, message processing framework consisting of a message server, database http server and web client.

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cwmaguire/path-finder

Given a simple grid with obstacles, calculates an optimal path between a start and end.

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cwmaguire/RTS

SCREEEEEECH! This project has ground to a halt until I can solve path-finding as a sub-project. I'm most likely be creating another project on here shortly. A real-time strategy game to study Clojure programming and aspects of RTS programming such as path-finding and potential fields. I'm currently getting the basics of creating, selecting, drawing and moving units working.

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cwmaguire/StickyBoxes

Create and drag squares that connect to other squares by the nearest corner or side when they get close enough.

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cwmaguire/clumsy

A MUD in Clojure. This was early on when I was first learning Clojure. Everything lives in the input.clj source file as I hadn't taken the three seconds to experiment with namespaces yet. UPDATE: I've started another MUD: see https://github.com/cwmaguire/egre_mud_1

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