crockeo/whatisthisgame
A game written using Elerea and Haskell to learn about larger-scale (relative to my other projects) game development using FRP.
Discovered public repositories for crockeo in the GitHub catalog.
A game written using Elerea and Haskell to learn about larger-scale (relative to my other projects) game development using FRP.
A rewrite of my 'netwire-pong' project written using Elerea instead to gauge the difference between Netwire and Elerea.
Learning about visual development using Netwire and vinyl-gl.
A classic game of pong written using Netwire and Haskell.
The GitHub repository for my Netwire 5 tutorial.
Learning how to work with Netwire and OpenGL.
Learning how to perform simple texturing using OpenGL and Haskell.
A set of tests and examples for my spice framework.
An FRP-based game engine written in Haskell.
A simple blogging platform written in Go using the Goij and GORM frameworks.
My personal website.
An incomplete derivative of Scheme written in Haskell based on the eBook, Write Yourself a Scheme in 48 Hours.
A maze-solving game written in Haskell to practice using the StateT monad.
A tournament locator web-app for Super Smash Bros written using Haskell and a web framework named Yesod.
A simple url shortener written in Haskell to further my web-programming knowledge.
A web app to look up stock prices. Written using Haskell.
A generic platformer written in Scala with the help of LibGDX.
A library to ease file-based configuration for projects written in Scala.
An image generator written in Scala to generate doge (http://knowyourmeme.com/memes/doge) memes.
Pong made in Scala using the library Slick2d.
Learning about the OpenGL bindings for Haskell through tests and experiments.
A digital version of French solitaire checkers written in Haskell.
A project created with Ruby, Sinatra, and Angular.js, and MongoDB to learn the three.
An experiment in creating real-time terminal based games in Haskell.
An engine for writing text-adventure games in Haskell.
A small programming language written using Python for my CS50x final project.
A number of the Project Euler problems solved using Haskell.
An implementation of the Brainfuck programming language in C & C++.
A router to go from Max/MSP's OSC signals to the Arduino controlling the Bongome.
A snake game written in Java with the Slick2D library
A simple tile-flipping puzzle game written using Python for the terminal.