cdrandin/Proteos-Moon
A 3D game made in Unity3D which was a free movement RPG strategy game.
Discovered public repositories for cdrandin in the GitHub catalog.
A 3D game made in Unity3D which was a free movement RPG strategy game.
Projects include so far is creating a simple ftp server which transfers files over a network
Projects in relations to network security which so far includes creating worms that spread, steal passwords and encrypts a file
A solo project which is PvP orientated which is to fight against each other as tiny mages that can destroy the environment (UNFINISHED)
A simple game which test out mobile platform and test rotation for a shooter similar to that of Bust-A-Move
Usage of seperating axis using OpenGL 2.0 - 3.0. Having squares collide with one another and reversing the direction of travel.
Usage of OpenGL 2.0 - 3.0. Built basic OGL functionality, which did the matrix computation on our end. OpenGL was used when we passed matrix data to be render.
A wrapper around Unity3D's Instantiate/Destroy which organized the objects and reuse them when needed. Help with memory management.
Bunch of my personal config stuff
Project1: Reads some files to determine system information and mimics a shell by forking processes. Project 2: deals with messages queues in shared memory. Project 3:
Project which creates a simple page which acts as a middle man before distrubuting a survey to the client. This page involves a stack-column graph and video
Public repository.
Messing around in Unity
Advance Game Programming
Public repository.
Public repository.