cdave1/rpcs3
PS3 emulator/debugger
Discovered public repositories for cdave1 in the GitHub catalog.
PS3 emulator/debugger
Freetype 2 homebrew
Javascript Matrix and Vector library for High Performance WebGL apps
A cross-platform protocol library to communicate with iOS devices
An OpenGL ES 2 and OpenSL ES powered generative music instrument for Android, written in entirely in C.
Android NDK application test using a native activity, OpenSL ES and OpenGL ES.
Receive and Send MIDI note messages from IOS devices - Sample Code
PGMidi iOS MIDI library and example code
website files
iOS app running a very simple javascript REPL, via spidermonkey.
Implementation of an entity component system
Sample android metronome app for my brother
libRocket - The HTML/CSS User Interface library
an iphone game
lite version of ftgles
an experimental system for auto-categorising rss content
physics interface idea
a toy operating system
shader thing
Freetype 2 for Android
Emacs stuff
Game engine (and tools) to build 2.5d games for iOS and Android
An Xcode project file that can be used to build the Freetype 2 project for iOS
A simple sprite atlas generator
project euler in haskell
A hacky implementation of the "marching squares" algorithm, in an OpenGL ES 1.1 iPhone app.
project euler stuff
scripts for manipulating sound files
timing tests for various matrix functions on iOS devices with NEON/VFP chips.
old directX implementation of tetris
Drivers and libraries for the Xbox Kinect device on WIndows, Linux, and OS X
Code experiments in a variety of different languages...
Liftweb template for Google App Engine
UIView for openGL ES apps on iOS. Supports iPad and iPhone 4's screen.
A dump of graphics and math functions to pick and choose from for iOS openGL demos and quick apps.
An experimental system for managing game object animation using selectors.
an asynchronous web server, written in clojure
A collection of simple AI Algorithms
Starter template for shader pipeline in OpenGLES 2
A small experimental iPhone app to try out OpenGL ES sprite animation using fixed point coordinates.
A truetype font rendering library for OpenGL ES on iOS devices (iPad and iPhone)
An old php project - a command line utlity for the web
A class for handling mulitouch info from the iOS, useful in situations where user input needs to be synchronized with rendering. Also useful if you need to adapt a mouse-based app for the iOS multitouch environment.