Built something? We create video reels & spotlights for GitHub projects.Promote your project →
Home / Developers / bzgeb
Developer Profile

bzgeb

Discovered public repositories for bzgeb in the GitHub catalog.

↗

bzgeb/PolyMesh

Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around vertices to build the shape you want. If straight edges aren’t good enough, connect vertices with curves to get nice smooth shapes. Great for developing 2D games, quick prototyping, or even just creating odd-shaped colliders!

↗

bzgeb/UnityHacks

Slides and examples from the "Unity Hacks" talk from Unite Korea, Japan, China and Nordic 13.

↗

bzgeb/UnityOSC

Open Sound Control (OSC) C# classes interface for the Unity3d game engine

↗

bzgeb/ofxSpriteSheetRenderer

ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser

↗

bzgeb/libpd

Turning Pure Data into an embeddable audio synthesis library

↗

bzgeb/rjlib

Abstractions and externals for writing RjDj Scenes

↗

bzgeb/moai-beta

CONTRIBUTORS: Please send your pull requests to the 'contrib' branch. Thank you!

↗

bzgeb/moai-dev

This is the development repo of Moai SDK. Current, but not necessarily tested or stable. For a more reliable Moai, use moai-beta.

↗

bzgeb/openFrameworks

OpenFrameworks is a cross platform open source toolkit for creative coding in C++.

FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.