brianxu/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
Discovered public repositories for brianxu in the GitHub catalog.
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
A collection of simple single file OpenGL examples
An XMPP Framework in Objective-C for Mac and iOS
this project draw a smooth path through n points on google map
KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
this project ports potrace in Javascript to fit user drawing with bezier curves
526 Project - Animating 2D human motions
sample
A Ruby wrapper for the Twitter REST and Search APIs
Git repository of MarkUs
Three20 is an Objective-C library for iPhone developers