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bossmonster

Discovered public repositories for bossmonster in the GitHub catalog.

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bossmonster/popforge

Popforge is an Actionscript 3 code sandbox started by Andre Michelle and Joa Ebert. http://code.google.com/p/popforge/

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bossmonster/QueueLoader

QueueLoader is an easy to use Flash Actionscript (3.0) asset loading utility with a number of features.

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bossmonster/Dynamic-Texture-Atlas-Generator

This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File

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bossmonster/fzip

[ FZip joined the AS3Commons project ] FZip is an Actionscript 3 class library to load, modify and create standard ZIP archives.

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bossmonster/as3corelib

An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.

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bossmonster/Flint-examples

Example particle effects created with the Flint particle engine. The source for Flint is also on GitHub at http://github.com/richardlord/Flint

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bossmonster/as3-signals

Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.

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