benoit-leveau/tk-multi-breakdown
See what is out of date in your scene.
Discovered public repositories for benoit-leveau in the GitHub catalog.
See what is out of date in your scene.
A File Manager App for the Shotgun Pipeline Toolkit
Efficient, Physically-Plausible Rendering of Nested Dielectric Surfaces in Production.
A Shotgun Pipeline Toolkit App that shows info about the current setup.
A Shotgun Pipeline Toolkit App that implements a custom quickdailies node in Nuke
[OLD][WIP] Dataflow Programming Framework with interesting features not found usually in node editors like for/while loops and streamable data.
[WIP] Tests of Optix, nVidia's raytracing acceleration engine
[WIP] Repository for pycuda tests
[OLD] [WIP] C++ plugin in 3DSMax to compute a mophing between two 3D models
[OLD] [WIP] Raytracer written entirely using MPL, boost's meta-programming library
[WIP] Python port/rewrite of pbrt, the physically based renderer by Matt Pharr and Greg Humphreys
My Emacs Configuration