arcadeJHS/joystickIno
A "javascript joystick", made with arduino, node.js and websockets
Discovered public repositories for arcadeJHS in the GitHub catalog.
A "javascript joystick", made with arduino, node.js and websockets
Angular, Sails.js, and HTML5
A funny, pretty useless, simple tool to create robots (well... sort of)!
A HTML5 porting of the classic arcade Pong, written in CoffeeScript.
An advertise ready Space Invaders HTML5 porting. Licensed under a Creative Commons Attribution - Share Alike 3.0 - Unported license (CC BY-SA 3.0).
Small DOM/HTML5 game evoking templars' end. js13kGames competition entry.
Small web app to draw a 8 bit, 16x16 pixels sprite, and get its hexadecimal string code.
A Space Invaders HTML5 porting. This work is licensed under a Creative Commons Attribution - Share Alike 3.0 - Unported license (CC BY-SA 3.0). The text of the license is available at http://creativecommons.org/licenses/by-sa/3.0/ .
A javascript C64 gaming emulation
A small HTML application to draw C=64 style sprites and export them as hexadecimal encoded string
A puzzle HTML game: will you be able to glue together all the pieces of the space invader jammed in a salad? Ok, it's not the "W0r1d 0f Warcraft" stuff you may expect... but I imagined, designed and developed it in about one afternoon for the Wooga HTML5 game demo contest after I heard about it on friday the 23rd of September at onGameStart Conference in Warsaw! And the deadline was on September the 25th!