apendley/liquidfun
2D physics engine for games
Discovered public repositories for apendley in the GitHub catalog.
2D physics engine for games
Example projects using TexturePacker exporters (TPCodea) and tpBatch class
Texture Packer exporters for Codea sprite sheets
Misc Utilities for Codea
Tests/Examples for CocosCodea
Cocos2d ported to Lua(for Codea)
Object-orientation for Lua
move the characters of a CCLabelBMFont linearly along a pre-sampled bezier path
cocos2d for iPhone
A few utilities for Box2D I developed while working on Cow Trouble
CCNode category to run code on all descendants of a node