alexisVallet/cc-anime-images
Small dataset of creative commons licensed anime images. Useful for anything public-facing that is not a research work (e.g. blog, web app, etc.).
Discovered public repositories for alexisVallet in the GitHub catalog.
Small dataset of creative commons licensed anime images. Useful for anything public-facing that is not a research work (e.g. blog, web app, etc.).
Simple webapp to demonstrate my research.
Experimenting with convolutional networks for anime image classification.
C++ implementation of Felzenszwalb's algorithm, based on OpenCV.
Python mplementation of an algorithm for the identification of anime character based on deformable parts models (DPM).
Object detection system using deformable part models (DPMs) and latent SVM (voc-release5). You may want to use the latest tarball on my website. The github code may include code changes that have not been tested as thoroughly and will not necessarily reproduce the results on the website.
Algorithms for the automatic detection of anime characters in color images.
My blog, based on Lambda-Oinks by Oinkina.
Python scripts for background removal of animation images.
C++ backend to https://github.com/alexisVallet/aci-webapp for machine learning tasks on animation images.
Simple web application for uploading and tagging animation images, with automatic tag suggestion using a machine learning and computer vision method.
Latex report for the last year project of my computer engineering degree about animation character identification.
Simple danmaku game developed in 8 hours for Kyushu University's Hachitai. Graphics by Yuki Nakagawa.
Projet Boîte à Rythmes
Implementation of a method for animation character identification from color images.
Manic shooter (or shmup) in haskell.
Image processing system aiming to recognize hand gestures from a depth image.
Implementation of graph algorithms and data structures from the AG44 course. Primarily written in Haskell.