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Developer Profile

alecmce

Discovered public repositories for alecmce in the GitHub catalog.

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alecmce/Ejecta

A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS

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alecmce/UglifyJS

JavaScript parser / mangler / compressor / beautifier library for NodeJS

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alecmce/minject

A Haxe port of the ActionScript 3 SwiftSuspenders IOC library with efficient macro enhanced type reflection. Supports AVM1, AVM2, JavaScript, Neko and C++.

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alecmce/Verve

Verve is a lightweight technology stack for modern web development.

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alecmce/MassiveUnit

munit is a cross-platform unit testing framework for Haxe. Utilises metadata markup for test cases and includes tools for generating, compiling and running test cases from the command line.

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alecmce/nd2d

A Flash Molehill (Stage3D) GPU accelerated 2D game engine

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alecmce/Axel

An open source, hardware accelerated 2D flash game library

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alecmce/navigator-as3

A tiny yet powerful library to deal with navigation and flow in your ActionScript projects

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alecmce/Ash

An Actionscript 3 entity framework for game development

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alecmce/Ember

Flash component based entity system framework for game development

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alecmce/ReMX

2D arcade game framework that uses the AS3 Stage3D API for GPU accelerated graphics rendering

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alecmce/MinimalComps

MinimalComps are a set of minimal user interface components for use in ActionScript 3.0 based projects. See: http://www.bit-101.com/blog/?cat=9

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alecmce/p101

Example Source to accompany my Particle Systems talk

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alecmce/RacetrackStats

We can infer the relative weight of the code-base, pre-render and render portions of the AS3 racetrack, so why not monitor those like we monitor framerate?

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alecmce/asunit

The only ActionScript unit test framework that supports Flash Players 6, 7, 8, 9 and 10

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alecmce/as3-signals

Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.

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