XanClic/g1
Ideally a 3D space shooter with Newtonian orbital physics. Actually a mess.
Discovered public repositories for XanClic in the GitHub catalog.
Ideally a 3D space shooter with Newtonian orbital physics. Actually a mess.
the internet did not want to help me
they hurt all my bones
C++CG 5
what is this and how did it end up on my computer
Richard ist zu faul, ein Repo zu eröffnen
Miniature raytracers have been the hype in town since basically ever
Some irb-like thing which feels more like a normal shell
A Flappy Bird clone in 512 bytes.
Some helper functions for everything (and some finger-stretching in C++)
Implement an algorithm for genetical problems on a GPU, so the robots know even more about us when it comes to the robot apocalypse -- in that case, we for one welcome our new robot overlords
Dieser Reponame wurde mir von Github vorgeschlagen und er passt wunderbar zur Übung 1 von CG1 (in Anlehnung an Sagitta Luminis).
This C code appears so… Shiny! Could it be… Are those… Reflections‽
Rasterized 3D triangle in 512 bytes
Nuke Pixel Font tools
Personal qemu branches
Some diffs and additional files to help qemu master GBA emulation.
A fast and extensible terminal editor.
Basically a library for hardware accelerated ray tracing through OpenGL 2.
Additional packages for µxoµcota.
Public repository.
A bit of a proof of concept of trivial i386-on-i386 virtualization. Surprisingly enough, it really works with really simple test cases (e.g., no paging).
An OS written in Ruby. Attempt at least, proof of concept at best.
An attempt on microkernels. Designed for failure.