Veggie13/FRC4633
Bishop O'Byrne Bobcats code repository
Discovered public repositories for Veggie13 in the GitHub catalog.
Bishop O'Byrne Bobcats code repository
WPILib FRC Library for C++
Implementation of the card game Set.
An AI exercise for a math puzzle involving escaping a hungry monster.
Document generator for Alien language. Part of Key Clue 2012.
A solver for a kinematics problem. Part of Key Clue 2012.
A fan-made remake of a classic Zelda game in a new style.
Translates text to Alien language and generates a document. Part of Key Clue 2012.
An audio synthesizer for live capture.
An analyser for Vigenere Ciphertext.
A Tetris game engine and application.
A, erm, Sudoku Solver...
A simple utility for computing reduced row echelon form of a matrix.
A simple test of .NET remoting.
A simple ray tracing implementation.
A voxelated gas pressure simulation.
A thin Object-Oriented wrapper around ManagedBlendELF, a .NET binding for the BlendELF library. (It was just a big list of static calls...)
A chat dialog for sending messages to a morse code machine. Part of Key Clue 2013.
A simulator of a vehicle moving from Earth to the Moon, using thrust and gravity.
An AI for solving a Minesweeper game.
Analyses text for n-graphs.
A flexable drawing framework that allows basic painting to be done with arbitrary coordinate systems on configurable viewports, including support for layerable drawing objects.
A mathematical expression tree building framework.
A simulation that implements a virtual machine and uses a genetic algorithm to evolve programs.
A display of clocks used for a puzzle in Key Clue 2013.
A puzzle generator used for D&D.
Visualizer for the strength of a field on a map given a network of charges. Part of Key Clue 2013.
An electric field visual simulation.
Grid/Lock is a logic puzzle game where numbers are eliminated by setting the direction of "pointers".
A platform for a generic file system, with several different access implementations.
Computes the digital root of words.
A fractal coastline generator.
A gravitational particle simulation of a nebula.
A simulator for the dominos game Chicken Foot, with some player AI implementations.
An implementation of the Chef language for C#.
A basic simulation class for cellular automata, with some regular implementations.
A generic card game engine with a WinForms renderer.
A tabletop RPG world-building suite.