Stratus3D/fisher_yates_shuffle
A simple implementation of the Fisher-Yates shuffle in Erlang
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A simple implementation of the Fisher-Yates shuffle in Erlang
An experiment to see how difficult it is to create ExDoc like module attributes for things like TODOs and FIXMEs
An implementation of the ancient algorithm for finding all the prime numbers under a certain value. Implemented in Elixir.
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This is a clone of the Sourceforge project repository of the same name (with some customizations). ERESYE means ERlang Expert SYstem Engine. It is a library to write expert systems and rule processing engines using the Erlang programming language. It allows to create multiple engines, each one with its own facts and rules to be processed.
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