SirJonthe/MAGE2D
A simple, OpenGL hardware accelerated 2D game engine designed for developers who prefer getting started writing a game quickly using C++.
Discovered public repositories for SirJonthe in the GitHub catalog.
A simple, OpenGL hardware accelerated 2D game engine designed for developers who prefer getting started writing a game quickly using C++.
Two sets of OBJ model format importers
A small, object-oriented (mainly), graphics library based on SDL
A minimal alternative to C++'s STL
A small voxel ray tracer