SableRaf/P5_GLSL_Experiments
Assorted Processing GLSL experiments
Discovered public repositories for SableRaf in the GitHub catalog.
Assorted Processing GLSL experiments
Public repository.
Source code for the Processing Development Environment (PDE)
Procedurally drawing tubes: Parallel Transport Approach for processing.org
A signal filtering library for Processing
GRL Project for Digital Graffiti with IR Pen / Camera and Rear Projection Screen
Processing code examples for an upcoming tutorial for CreativeApplications.net
PS Move Controller Low-Level API
A Processing interface for the Move Controller based on the PS Move API.
Repository for the Processing.org web site, examples, reference, and dreams
Prototype for an extended Processing PS Move library based on the PS Move API
A Game for one PS Move and a bunch of crazy people
Various quick sketches
A compilation of sketches showing how to create 3D shapes in Processing (backup material for a workshop given at OpenTechSchool Berlin)
Port of the ThNdl GLSL shader tutorial examples to Processing
This sketch demonstrates how to implement tracking with the PS Move API in Processing
A simple demo showing how to temporarily disable Auto-Exposure on built-in cameras (Facetime or iSight) on MacOSX 10.7 and up using Cocoa and AVFoundation.