SRombauts/RuntimeCompiledCPlusPlus
Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately.
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Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately.
A small and easy C++ Entity-Component-System (ECS) library
Simple C++ library to render text with Freetype2 and Harfbuzz under OpenGL 3
Experiments with freetype2 and gltext in OpenGL
Minimal application to demonstrate fullscreen glwf mode
Minimal application to demonstrate fullscreen freeglut Game Mode
Minimal application to get orientation of the Oculus Rift HMD
The OpenGL Loading Library (GL Load) is the Unofficial OpenGL SDK library for initializing OpenGL's functions.
cpplint checks for compliance with Google C++ Style Guide (with modifications)
Comparing various implementations of sorted STL containers.
Experimenting with well known algorithms and data structures. Hash and random functions
A simple skeleton for C++ development with CMake and Google Test.
Testing features of the Go language
Using the CMake tutorial to test Travis-CI
Small example to show some basic features of C++
Some basic experiments with the Unofficial OpenGL SDK
LoggerC++ (LoggerCpp) is a simple, elegant and efficient C++ logger library.
ZMQC++ (ZMQCpp) is a smart and easy to use C++ wrapper of the ZeroMQ messaging library.
A minimal shared/unique_ptr implementation to handle cases where boost/std::shared/unique_ptr are not available.
0mq 'highlevel' C++ bindings
Public repository.
experimentation to improve the C++ libzmq binding
C++ binding for 0MQ
SQLiteC++ (SQLiteCpp) is a smart and easy to use C++ SQLite3 wrapper.
SRombauts GitHub Pages