RichardMarks/small-town
A Multi-User Domain in Node.JS
Discovered public repositories for RichardMarks in the GitHub catalog.
A Multi-User Domain in Node.JS
Save and load data module for Gideros Mobile
HTML5 game framework for web and iOS
A simple music making program
Read and Play Ogg files using low level Ogg libraries
Readonly Mirror of the offical HandBrake svn repository.
Modified version of the Pixie Game Engine
Public repository.
A small puzzle game developed for the Ludum Dare 26 48-hour compo.
Flash + AIR sound effects generator. Based on Sfxr.
Win32 Console ASCII Traditional RPG
Point n Click Adventure Game Demo
Open Source Text based browser game - Space sim.
YUI Compressor
Image Processing Library (for now Color Bleeding to remove artifacts when using sprites)
FlashPunk version of the effect found here. http://www.shinedraw.com/animation-effect/flash-and-silverlight-explode-image-rotator/
A Sokoban Game Project Using FlashPunk 1.4
A demonstration of convergence AI using AS3 and FlashPunk
Flash Image Convolution Kernel System
XNA Port of FlashPunk
An AS3 port and continuation of the original SAWD project.
An example of making a health gauge with FlashPunk.
Lightning Bolt Entity for FlashPunk
My The Room Jam 2011 Entry
This project is an effort to bring NSF sound playback to FlashPunk game programmers.
Tile editing application developed using AS3
An effort to create an easy to use cross-platform tile map editor for simple SDL tile-based games.
logical combat simulation (an experimentation in writing AI)
A rudimentary scripting language that revolves around a single command.
A Faked-3D Retro-style RPG Game Engine Project
WHX (pronounce as whicks) is the formal name of the game engine that was started for my 48h2009MiniRPGJamEntry project.
RPGDX is having a 48 hour LO-Fi mini rpg game making contest. This is my entry.
Public repository.
reusable game engine from scratch using Allegro for a cross-platform back-end
WiTCHHUNT, The Dawn of the Blood. © Copyright 2007, CCPS Solutions An epic ASCII Role-Playing Game designed by Richard Marks and Rafael Hermosillo.
AS3 Implementation and Continuation of The ECPU Project
The Top-down Platformer Action-RPG Game Engine Project
Using Player.IO with FlashPunk - Example Game
FlashPunk Community UI Project
A modified FlashPunk version 1.4 This Unofficial Fork of FlashPunk is maintained by Richard Marks. FlashPunk is Copyright 2010, Chevy Ray Johnston. Get the latest Official FlashPunk version from https://github.com/ChevyRay/FlashPunk
Useful FlashPunk Classes
A simple base for creating an RPG in FlashPunk