Mobiletainment/iOS7-Sampler
Code examples for the new functions of iOS 7.
Discovered public repositories for Mobiletainment in the GitHub catalog.
Code examples for the new functions of iOS 7.
Unity editor plugin for tracking changes of bundle version so that they are available in runtime classes. PlayerSettings.bundleVersion will be updated on changes and all previous version strings are kept in your source code by automatic code generation from a Unity editor class.
This project demonstrates on-the-fly configurable shaders in the free version of Unity3D 4.0, so no pro license needed!
Push notifications SDK
Public repository.
Fortgeschrittene Netzwerktechnologien und Multiplayerkonzepte
Algorithms for Multi-Agent Systems like Ant Colony Optimization (ACO) and Particle Swarm Optimization (PSO)
vlandham's personal page
Health Game
OpenRefine is a free, open source power tool for working with messy data and improving it
A cross platform Web Application
Conway's genetic laws computed in parallel with OpenMP and OpenCL. With benchmarks for OpenMP, OpenCL (CPU & GPU) as well as sequential execution.
A small application demonstrating Shadows, Bump Mapping, Anti-Aliasing and a Quaternion Camera under DirectX 10
Solving the Eight queens puzzle with genetic algorithms
Example for Pathfinding with the A* algorithm
Reactive Artificial Intelligence
This is a game built with Unity 3D, that can be played WITHIN the Editor of Unity 3D
Connect Four with Alpha Beta Pruning (VC++ and ClanLib)
FMOD Designer integration for the Moai game engine