MatthewRandall/audiosynth
JS Dynamic Audio Synth
Discovered public repositories for MatthewRandall in the GitHub catalog.
JS Dynamic Audio Synth
Public repository.
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
This mod is an addon for OpenComputers that adds a bunch of drivers.
Home of the OpenComputers mod for Minecraft.
A C# drop in replacement for the default Unity3D "Standard Assets Package" and its JS camera and general scripts.
XBMC Main Repository
The server-side javascript for Glitch that determined all game behavior
Glitch HQ Android app
Source for the Flash-based Glitch client
Items, Inhabitants, and other assorted things from www.glitchthegame.com
Overlays (like max quoin rainbows and achievement badges) from Glitch
Artwork and source from all the locations in Glitch
Art and source for Glitch's customizable avatars
The GitHub Game Off 2012 is a game jam / hackathon / coding challenge to create an open source a web-based game
Public project repository for Global Game Jam 2011