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LeeSeungSoo

Discovered public repositories for LeeSeungSoo in the GitHub catalog.

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LeeSeungSoo/socket.io

Realtime application framework for Node.JS, with HTML5 WebSockets and cross-browser fallbacks support.

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LeeSeungSoo/FluorineFXMods

Modifications of the FluorineFX library to support RTMPS and SOCKS. You want to check out the rtmp_app_layer_mods branch only and use the 2.0 project file.

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LeeSeungSoo/Blighttp

A C# framework to serve dynamic web content. Why am I even doing this. It's called "Blight" for a reason.

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LeeSeungSoo/RiotControl

Riot control refers to the measures used by police, military, or other security forces to control, disperse, and arrest civilians who are involved in a riot, demonstration, or protest. No, seriously, though. These are the various stages of a statistics tracking system for League of Legends. Currently I'm trying to make a stand-alone version of this system that uses SQLite instead of PostgreSQL. This will hopefully work better for small scale private deployment.

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LeeSeungSoo/LibOfLegends

This is a C# networking library that pretends to be the League of Legends Air client. It was developed for the purpose of stats tracking. It depends on a modified version of the FluorineFX library available in the FluorineFXMods repository. It also depends on NilSharp, a random general purpose library.

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